Turn Out the Lights is really beautiful.
Oh, thank you!
I find it difficult to disconnect from it emotionally for a while after I've turned it off, which is the sign of a quality record.
That means a lot to hear. Thank you.
You made it at Ardent in Memphis, but you did your previous album, Sprained Ankle, at a studio in Virginia, right?
Yeah. Spacebomb Studios. Most of the songs on Sprained Ankle were recorded at Spacebomb, but there are two on there (two with percussion, "Vessels" and "Brittle Boned") that were recorded at Cody Landers' house. He's an incredible engineer.
Were you recording yourself before that?
When I was in high school, the band I was in [The Star Killers, later known as Forrister] put out a full-length [American Blues] album that we recorded entirely in Cody Landers' attic. We were all kids, and he took on this project because we were his friends. It was a labor of love, as well as a learning experience. We had no idea what to ask for and what sounded good. It's funny, looking back now on what we were trying to emulate.
What were you trying to emulate?
Well, Matthew [Gilliam] – the drummer and one of my closest friends – our biggest influences are probably Manchester Orchestra and Circa Survive. We wanted to sound big, bombastic, and theatrical, but with sinewy, reverb-y guitars. The other guitarist listened to Wilco, Guster, and folk-adult-rock. It ended up sounding half like Whiskeytown and half like Sunny Day Real Estate. Those are mixed very, very differently. Also, and this is true with youth, is that everything is more exaggerated. You want things as more drastic, colorful caricatures of themselves. I always wanted a 30-second reverb tail on my vocals. The guitars had to be super loud. Matthew had the biggest snare that was sold at the local music store, because everything had to be so powerful. A better way to put it is that it lacks taste or restraint. I learned so much every day, after school sitting in front of Cubase and crafting a record. Before I ever went to MTSU [Middle Tennessee State University], that's how I learned how automation works, why you track drums first, or why you don't want to put a whole bunch of reverb on the drum kit, even though it sounds cool as an idea.
You went to MTSU to study recording?
I did. I went to MTSU because they had a really notable and reputable recording industry program, but my thing was always live sound. There's an audio engineering major, and within that you can specialize in recording arts or live sound. I don't have the meticulous drive to pick apart a waveform in a DAW. I make my own demos, but they're simply for mapping out songs. I can't sit there and master forever. When I was a kid I learned how to use a PA, and then they would let me run the console at shows. I thought, "Well, I could do that. I know how to do simple circuits, so maybe I could work at a repair shop repairing guitars." I went to school to learn that, systems optimization, and building stages at festivals. But because we were all in the same program – all of my friends who were wearing their headphones around their neck and mixing at the campus Starbucks – those were the people who would say, "Hey, I have some extra studio time. Do you want to come in and record?" I think that it is important to keep yourself open to opportunities to gain experience.
You've got to get in there.
Hands-on experience taught me so much. I took so many classes on systems optimization, signal flow, and live sound mixing. But what taught me how to find my way in a live sound setting was doing sound for bands at venues. What taught me how to act, how to vocalize what I wanted, or the protocol inside a recording studio, was being able to spend that time. I think that's a good thing that MTSU gives you. There are resources on hand to take the theoretical knowledge from the classroom and apply it in a real setting. Otherwise, I couldn't have gotten to meet [engineer Michael] Hegner and do the first demos of what would eventually become Sprained Ankle. He was sitting in the library and asked, "Does anybody have a song they want to do? I've got a session in 30 minutes and no one to fill it." I was like, "Yeah."
Of course, you had to put the time into having a song.
I didn't think about that. Writing is always a compulsory thing, so I always have literally hundreds of voice memos.
Is that how you make your demos, just voice memos on the phone?
That's how I make the very first part; the writing process. If there's an idea while I'm playing guitar that I think is worthy of being explored, then I'll make a short little 1-minute voice demo and save it as "cool riff 85," or whatever. Then later it will be fleshed out as a song with placeholder lyrics. I finally took the plunge and got a real DAW. I use Logic now and I do those little MIDI things for keyboards. I can plug straight into a little one-input interface and have my actual guitar sounds from my pedalboard. Before that, I was using a straight-up 2005 Audacity program that I found. It was free. It looked awful. No hate on Audacity. But my version was so old.
It's a great program for cutting up samples.